"Меню модификации оружия" / The Weapon Mod Menu 1.2 RUS
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Полный перевод последней версии замечательного мода, который предоставляет новое меню для снятия/установки оружейных модификаций, а также возможность видеть в этом меню все улучшения для оружия, даже если их нет в вашем инвентаре.
Особенности:
— Возможность снимать установленные модификации
— Детальная информация об устанавливаемых на оружие модификациях
— Информация обо всех доступных для оружия модификациях, даже если у вас установлены не все.
The Weapon Mod Menu для Fallout New Vegas
Замечательный мод, предоставляющий новое меню для снятия/установки оружейных модификаций, а также возможность видеть в этом меню все улучшения для оружия, даже если их нет в вашем инвентаре.
Требования:
Установка:
Из-за сложности, ручная установка не представляется возможной. Установка с помощью The Fallout Mod Manager (FOMM) — единственный поддерживаемый метод.
1. Извлеките из архива The Weapon Mod Menu.FOMOD
2. Запустите FOMM
3. Откройте "Package Manager"
4. Нажмите "Add FOMOD" и выберите The Weapon Mod Menu.FOMOD
5. Нажмите "Activate"
Совместимость:
Существует проблема совместимости с модом FOOK и его функцией починки в бою (Repair in Combat), которая мешает работе WMM, когда вы нажимаете "X". Вы можете обойти эту проблему, зайдя в MCM (Mod Configuration Menu) и, выбрав настройки для FOOK, включить починку в бою ("Repair in combat"). Если функция уже включена, выключите и включите её снова. Затем сохраните игру, выйдите на рабочий стол запустите игру снова.
Как снять модификации с оружия в fallout new vegas
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The Weapon Mod Menu
Provides a new weapon modification menu for adding/removing weapon mods.
This mod does not have any known dependencies other than the base game.
Mods requiring this file
| Mod name | Notes |
|---|---|
| 5mm Bullpup Rifle WMX-ed | Not a hard requirement, but I’ve heard the game may crash if you apply weapon mods without it so. |
| All-American SOPMOD | Strongly Suggested |
| Das Waffen Mod Menu | |
| Model 933 — A Custom Marksman Carbine | Highly Recommended to make use of Dual Optics |
| OTs-33 Pernach — Pistol (PL) | |
| RX — 9mm Pistol Advanced Customizing | |
| RX — Advanced Customizing — Chinese Assault Rifle | Optional but highly recommended. |
| RX Advanced Customizing — 10mm SMG | Optional but highly recommended. |
| The Weapon Mod Menu Spanish | Requiere el Mod Original y sobrescribir con este |
Credits and distribution permission
- Other user’s assets All the assets in this file belong to the author, or are from free-to-use modder’s resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
- Spanish
- German
Translations available on the Nexus
| Language | Name |
|---|---|
| Spanish Author: Droname | The Weapon Mod Menu Spanish |
| German Author: Pelinor and Just Chill and AltDunmer | Das Waffen Mod Menu |
Version 1.2
- Fixed bug where weapon forms without 1st or 2nd mod can't be modded
- Added «Show all weapon mods» MCM option (if disabled, hides mods not in inventory)
- Made use of MCM 1.4+ INI storage to keep settings across all characters
- Changed count text to «Extra» if mod is equipped and «Available» if not
Version 1.1
- Added detection for reversed mouse buttons
- Added «Reverse Mouse Buttons» MCM option
- Center text if mod type is None
- Made PCShortcutLabel visible if using controller
- Added version info to NVSE warning
Thanks for voting for FOTM! The Weapon Mod Menu was the #1 voted for November. The FOTM interview can be read here.
The Weapon Mod Menu replaces the existing menu when choosing to «Mod Weapon» in the PipBoy. You use it by pressing «X» as you normally would to open the mod menu.
- Removal of attached weapon mods
- Specific information on the amount of improvement each mod gives
- Information about all of the weapon’s mods, even if you don’t own any of them
- The number of available mods in your inventory
A very special thanks goes to schlangster, who created the new NVSE functions that make this mod possible. (And for letting me have a sneak peek at them so I could have the mod ready when NVSE was updated.)
- Fallout New Vegas (NVSE) 2.0 beta 12 or higher (FOMM) for installation — Optional — (MCM) 1.4+
Installation
Manual installation is not supported for reasons of complexity. The Fallout Mod Manager (FOMM) installer will be the only supported installation method. See the included readme if you need detailed instructions.